The site of a creative eniginer engineer 😊
About
Giselle is game designer and growth engineer currently studying towards her B.S in Software Engineering graduating in June. She has an associate’s in Psychology and Behavioral Sciences, with certificates in Android Development. As of today, her experience lies with the React tech stack, Andriod Studio, Unity, and Lua scripting as well as environmental design, go-to marketing and automation, and UI/UX specialties.
Gaming Skills:
- Working towards Unity Certifications, game design & programming
- Unity VR Work (Vive Input Utility)
- Lua scripting
- Twine
- RPG Maker
Growth Engineering Skills:
- Campaign Management
- Lemlist
- Salesforce
- Automation
- Phantombuster
- Zapier
- Segment
With roots in Seattle & San Diego, she hopes to inspire younger people of color communities; as well as other minority groups through her projects and content.
“This is the entire reason I am becoming a Software Engineer, is to create worlds. From a young age, I knew I wanted to create things but I wasn’t sure what that meant quite yet. After being exposed to worlds such as the cute world of Animal Crossing, and the dystopian settings of games such as Halo, and Titanfall, I was enamored. I wanted to create these storylines, the visually enticing landscapes. As I grew older, I was shown engineering from all facets, but nothing seemed to fit quite as well as Software Engineering and the freedom to create. I wanted to still be able to utilize my creative side, all I needed was the technical knowledge to start. Now, here I am at the gates, ready to start.
– Giselle